Gang Beasts beta 2 standardizes sausage distribution! Blasphemous heads to Linux, Nvidia releases drivers for cards you can’t buy, and something Epic happens to Rocket League. Then we explain why Proton is a really good bad thing.
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04:28 Buying every Steam game
07:06 Proton 5.9 GE fixes
09:26 New Left 4 Dead 2 Trailer
11:08 Gang Beasts beta 2
12:28 Epic accounts for Rocket League
15:28 Blasphemous Linux release
20:43 Shameless self promotion
25:08 Nvidia 3080 drivers
31:44 Open game jam 2020
34:44 Descent update?
38:00 Unvanquished is free
45:00 ChairQAsition: SubDivide
57:03 Hate mail
Colour key: Venn Jordan Pedro
- My old co-worker was right! The See comes before the Wang
- Half a million dollars doesn’t buy it all. That’s… Yeah!
- Hey, somebody is releasing Proton updates.
- Updates to FAudio, I wonder if it will fix the audio issues with the OG version of Dark Souls 2.
- Nope and the grass at the start is still b0rked.
- It fixed the stuttering issue in not Hollow Knight 2.
- Horizon Zero Dawn gets a bunch of updates with this release too
Steam: Game Updates
- Pitchforks, son. Pitchforks.
- I hope the shovel has a nice clang to it.
- Well, that’s certainly one way to breathe some new life into a game
- All of the fuckboxes
- Lots of balance and bug fixes
- They’ve also standardized sausage distribution
- Also some notes as to some future changes, like prolong grabs being nerfed
- Now even Windows people are starting to get pissed.
- Epic wants to collect all them data bits.
- EAC will be up next.
- If it’s true that they’re making you go out of your way to read the new TOS, that is super sketch
- It will be in-line with the currently released version of the game.
- I got a bit worried when they missed the September 4th date, I’m glad they decided to acknowledge the delay.
Steam: New Games
FOBIA (from Mila)
- Just in time for 2spooky4U 2020.
- No copy with the audio here.
- I dicked around in the room I was stuck in.
- Looks alright.
- A few issues:
- The audio is choppy
- There’s no mouse in the menu
- There’s no way to rebind controls.
- The fuck?
- No mouse life is real.
- Seems to have fixed the lightdm glitch with full pipeline compositing.
- Hope all the bots enjoy their new video cards.
- After 25 years of online stores being a thing, I’m surprised there isn’t a better system to deal with the rush for a popular product and to stop making this a click contest.
- Fixed Youngblood on my end
- According to the release notes, the new VkMemoryType they’ve introduced should help performance in some dix vix apps
- No DLSS proper on Linux, yet.
- They do mention the NGX library Updater but that isn’t the same kind of consumer facing bit.
- We’ll need the driver to expose that kind of functionality if we expect people to be able to make use of it.
- I’ll wait until this shows up in the PPA
- Say what you will about Nvidia but Linux drivers on launch day are the norm.
- By the time you’re watching this live, you’ll have a day left. If you’re watching this on sunday, you better get started
- Get some brownie points by developing it on linux. Or more than likely in your linux VM
- This year’s theme is airborne. Go make Brick Simulator Infinite
- Thanks for all the fish?
- Member when you pulled the game from steam to go to whatever that tokens site was?
- They ended up doing a good?
- Three years is pretty good for a community project to audit all of it’s licenses. Good job!
- I did wonder what it was that caused them to drop completely off the grid.
- Good to see it was just an internal review of all their licenses and they can safely distribute the game wherever they’d like.
- At has one of GUI things the kids like.
- It looks exactly like CPU-Z. Which is the point I guess
- Needs root to see all the relevant DMIDecode bits.
- Still doesn’t show FCLK speed for AMD CPUs, but I think that’s a kernel limitation.
Devel: Julian Heuser
Price: £3.99 / $4.99 / $5.69
Wazzat: Make your way through over 50 levels by manipulating a line that divides the world. Reveal a platform to get across a gap. Cut through a platform to drop down past it. Make a ramp by cutting a platform midway, or even use a platform as an elevator to make it to the goal.
Mandatory Disclosure: Dev sent us keys on Curator Connect
- This game is only guaranteed to work on Ubuntu 18.04LTS.
- I find this an odd choice with 20.04LTS being out.
- Let’s give it a spin on Debian 10.5.
- Hey! It launches in a little window!
- Welp, setting it to fullscreen knackeres the input.
- Can’t get past the menu now because there is no way to select anything with the keyboard.
- Does not detect gamepads so there goes opton B for getting past the main menu.
- Breaks Steam overlay, impressive.
- Since they were kind enough to send us copies I did something I otherwise would not have done.
- Slapped in the head with a little Proton 5.0 and low and behold everything works.
- Even my controllers.
- The menu is unreadable at UHD and that’s saying something since my monitor is 43”.
- You click on things and they die.
- Made it to the first legit big-bad boss skeleton and he teleported into a corner so I stood there for a full minute just clicking on him until he ded.
- BTW, I don’t know if it’s intended behaviour but moving whilst booping is not an option?
- It’s not my bag and as Pedro pointed out it’s a legit technical shite show.
- It does launch
- Says it detects no controllers. Which I guess is fine if you’re playing single player cuz you’re just going to be spamming left and right click
- For a pixel game, everything is daaaark
- And tiny
- Way to hide all of the font scaling options at the bottom of the menu
- It does have some good sound design though
- It diablo. Real pixelly, hard to read on a UHD monitor diablo, but diablo nonetheless
- It’s substantially easier than diablo, at least on normal, especially once you have something that does splash damage
- Then it’s just click, click away
- Honestly, the gameplay doesn’t feel too bad, it just gets a little boring for me. Diablo had story and characters and reasons to keep me interested, this game doesn’t
- Also unlike diablo this one don’t have any sort of working online multiplayer
- Nay, the steam overlay does not work, and therefore even if you wanted to you can’t use remote play
- Also I’m pretty sure local MP is a no go, what with it not detecting any controllers steam input or no
- This game is a technical shitshow!
- If I start it with the dualshock turned on it crashes.
- If I turn on or plug in the dualshock while it’s running, it crashes.
- Go ahead and google Gamemaker Studio controller crash, it’s not just Linux
- It starts in a window, for good reason.
- If you enable Fullscreen, you need to push F11 to undo it otherwise goodbye mouse input.
- No overlay!
- It holds some magnificent 60FPS, because Gamemaker lies and doesn’t actually sync to the vblank
- Had to use the nvidia API visual indicator, because MangoHud wanted nothing to do with it.
- The text in the UI flickers in and out of focus.
- The mouse movement option is off by default, despite this being a Diablo clone.
- And it’s off for a very good reason too, it doesn’t work properly!
- You’ll even get stuck on nothing and won’t attack enemies because the engine doesn’t register you let go of the button and clicked again.
- Its one saving grace, the music.
- Damn that’s some good music!
- Yes! It is pretty damn fun.
- I get to live my Diablo power fantasy all over again and it’s just as much of a time vampire.
- If I had to complain about something I didn’t find fun in the gameplay itself, it’s the loot shower and how easy Chronicon is overall.
- It also shits achievements like it had 3 litres of coffee beforehand.
- I can absolutely see how a game this janky on a technical level gets an Overwhelmingly Positive score on Steam.
- It’s all in the gameplay and that gameplay is pretty damn fun!
- Chances are you forgot to install NDI.
- Proton is an easy sell since it’s free for devs and they don’t have to support it.