On this LinuxGamecast Weekly; Stretch goals are rubbish, L4D2 is here, Jedi Academy goes native, and a quirky Polish game is quirky. Then we throw the review chairs at Frogatto & Friends. All this; plus your hate mail.
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Colour key: Venn Jordan Pedro
Links
PSA
Contest
Steam
News
http://www.nvidia.com/object/linux-display-amd64-319.17-driver.html
https://plus.google.com/110109595966784702846/posts/YtDGVyFQE8t
Review
Feedback
PSA:
Stonehearth kickstarter – linux $200k stretch goal (fk stretch goals)
http://www.kickstarter.com/projects/1590639245/stonehearth
“If you make Linux a stretch goal, then ask me to port it at the last minute, I will quote the full stretch amount. You have been warned.” –flibitijibibo
If you don’t plan Linux support from genesis don’t bother. Chances are you will hire someone for a one off port that will never receive updates A.K.A. half the Humble ports.
RTS Minecraft Clone #23765346 ?!
Contest:
A Tiny Contest
http://linuxgamecast.com/discussions-2/#/discussion/136/a-tiny-contest
http://www.tinyandbig.com/games/grandpasleftovers/
Name one of the following for a chance to win a copy of Tiny and Big GLO. Winners announced next week.
Manufacture
Interface
Capacity
Steam News :
Linux drops 0.13%
http://store.steampowered.com/hwsurvey?april
In all fairness it was a shite month for releases.
Will releases like Portal 2, L4D2 pick things up?
It’ll take a while for linux usage to really spike up once devs start bringing triple A titles.
We have perhaps some of the bigger valve games will help, but definitely they will start seeing some converts once DOTA2 shows up on the linux rep
That initial awe has blown over, and there were plenty of devs using it for testing purposes.
Portal goes native.
http://steamcommunity.com/games/Portal/announcements/detail/1801715498876762930
http://www.phoronix.com/scan.php?page=news_item&px=MTM2Mzk
AKA: Portal? On my linux? Its more likely than you think
And somehow; SOMEHOW hewhomustnotbenamed cocked up the story ..wow
Page-views whoring 101
L4D2 (beta) goes live
http://www.l4d.com/blog/post.php?id=10534
“Thanks to the efficiencies we were able to achieve with Linux, we skipped Valve time and are delivering the L4D2 Beta Linux build today as planned”
The trusty L.G.C. render boxen curb-stomps this game with everything on 11.
They cut the “next week” thing a little close.
Looking forward to playas on that sucker
Receiver now Available on Steam for Linux (64bit)
http://store.steampowered.com/app/234190
http://steamcommunity.com/app/234190/discussions/0/828937546008114101
- Steam is 32bit, all other steam linux games are 32bit… This one is 64bit only. Hurrrr!
- Apparently it’s not working for all 64bit users either.
- As of May 2nd, the 32bit binary is now available.
- The game is as intuitive as tying your shoelaces with one hand
- and as forgiving as baseball bat to the teeth
- Can’t change key bindings, can’t change graphic options… this is an alpha build!
Stealth Bastard Deluxe comes to Steam 50% off
http://store.steampowered.com/app/209190/
- Uuuuugh stop with the faux interlaced pixel graphics already.
- Has controller support but fk all if it works
- You might think such a simple game would be fluid on a modern system. You’d be wrong.
- http://www.youtube.com/watch?v=9jpqnrDhEXA
- Naa, turns out it’s based on the Game Maker 8 engine
- Damn!
- The rate of Faux-retro platformer games on Linux is way too damn high.
News:
NVIDIA 319.17
http://www.nvidia.com/object/linux-display-amd64-319.17-driver.html
Added support for the following GPU: GeForce GTX 650 Ti BOOST GeForce GT 720M GeForce GT 735M GeForce GT 740M GeForce GT 745M GeForce GT 750M
Fixed the X server crash when repeatedly enabling and disabling displays
Removed the X driver’s support for “CursorShadow” <-shite never worked right in the first place.
Probably gonna take a weekend to futz with the new drivers. 313.18 is still doing me fine
Akaneiro: Demon Hunters enters closed Linux testing
- Unity game so it runs OOTB
- Only has *.deb packages but it’s easy to work around
- The game i$ free but ha$ option$ to purcha$e upgrade$
- At least it works… Unlike Gear Up!
Jedi Academy (Single Player Linux Port)
https://plus.google.com/110109595966784702846/posts/YtDGVyFQE8t
https://github.com/xLAva/JediAcademyLinux
Released on Apr 28 so I FKN called it ..bitches. Both ported by months end.
Still only single player 00
Binary included in the git
Have yet to finish the native Jedi Outcast version. Then I’m all over this.
Jedi games keep piling up. Now that I’m moved in I really need to get going on those suckers
“Little Red Riding Hood” – small, but climatic game created by polish students
http://czerwonykapturek.wordpress.com/
- Just learned the FK out of some Polish.
- Really dig the atmosphere and the switch mechanism is tits.
- 100% open source
- Okay kids, lesson #1: Learn how to make your game not F#$% with people’s multimonitor configs. There is absolutely no reason this game should even attempt to fullscreen into both my monitors.
- They’re students so they get a free pass… this time.
- They get an english version going, allow people to choose the resolution before the game starts and they’re golden!
- It’s good to see LUA getting some more love!
- Nifty Little platformer. I too like the mechanic they chose.
- Dig that its student work.
Scale:
– Nooope
– Check it out
– Shutupandtakemymonies
Game: Frogatto
Website: http://www.frogatto.com/
Engine: Custom
Price: $0.00
“Frogatto & Friends is a platformer video game with adventure-elements, created by a team that includes the creator of The Battle for Wesnoth, and three of Wesnoth’s department leads,[2] and was first released in July 2010. In Frogatto, the player helps Frogatto save his friends from trouble.”
Makes with the working
V-
Cloned the git (all 1.3GB of it) and compiled without issue.
J-
Cloned git, check out branch, compile. Works pretty well. Dinging it a chair because its not “out of the box”
P-
A lesser man would have given up at the point when he realised the game needed libpng15 and he was stuck with libpng12 on a dead OS.
In all seriousness I had to compile the whole damn thing with libpng12 using some very dirty hacks, which I can only hope won’t bring me problems in the future…
Oh right! Dead OS, nvm. Carry on!
Total-
Shiny / Sounds
V-
It captures the look of early SNES games without feeling forced. Dinging it for the repetitive background music.
J-
Totally agree with Venn on getting the look and feel of old SNES games down pat.
P-
Total-
Control / fun
V-
Gamepad and keyboard work but sweet mother of FSM; input is wonky.
Everytime I jump it feels like someone kicked the game into turbo mode while walking feels sluggish.
I like the sense of humor (outhouse saves) but I gave up after 30min.
J-
Reminds me of a more action/platfpormery earthbound. I didn’t really have any input problems, but controller support would be nice
P-
Does Linux really need another retro-looking, platformer/rpg, type game?
Total-
Final – *