Stonehearth cancels their Linux port, Steamy data leaks, Minecraft Pocket launchers and $1,400 Smurfs. Then I Hate Running Backwards faces the CHAIRQASITION!
All this, plus your hate mail.
Special Thanks To:
Mike G (DELLs dude… DELLS!)
Linux gaming mayhem & madness with a side of news, reviews, and whatever the Hell-Elks™ we come up with.
Colour key – Venn Jordan Pedro
- 1800 canuck bucks for the whole kit and kaboodle with the new fancy base stations
- 1400 CAD for the pro headset and the old base stations and controller’s
- Apparently if you want the largest space supported, you’ll need 2 additional base stations on top.of the base package
- Something tells me they are slinging the “professional-grade VR” so they can explain the wicked-low sales.
- $800 can be explained away as a big honking splurge but 1.4K is used car tetorry.
- Tracking up to a 10 x 10 metre square is neat but requires 4 base stations.
- Seriously, you can buy a car for that much money which will last you probably longer than you’d play any VR “experience” currently available.
- Say what you want but there is plenty of Linux on that list.
- Lots of games I want to be on linux too. I’m looking at you vermintide
- Speaking of games not on Linux, more people bought Elder Scrolls Online than Fallout 4.
- Defaulting user profiles to private can be explained because GDPR.
- This, this is straight up u can not has.
- Yip, this is VALVe saying “We don’t want people to know our numbers”
- Which, considering they’re still the biggest completely private company in the gaming industry and possibly of the whole world, stands to reason they want to keep those digits to themselves.
- There’s a degree of reputation management going here.
- Claiming certain unverified sales numbers might have some unwanted blowback o steam, as devs are already pretty unsatisfied with the platform
- Driving behind the goal? …monsters.
- Throwback Stadium will be made available for selection in Private Matches, Tournaments, and Local Matches as part of Rocket league’s next major update.
- Those detached goals should make things interesting!
Level Editor Phase 1
- They warn that it’s terribly buggy.
- If you have ever played the game you might be wondering how you could tell.
- Updated unity to 2018
- Oh good. Enable those sadists
- Teammates share their boost bars
- Teammates can swap their items
- It’s an interesting alteration to the core mechanic. I wonder how it’ll impact the gameplay
- 2001 called, it wants to know if you would fancy a THQ game.
- Wild West Commandos.
- This is what would call a dad game, mostly because my dad loves this and Commandos.
- If lovers in a dangerous spacetime got wasted and accidentally used a snickers wrapper as a condom during a drunken tryst with hoops, this would be the baby
- There be online multiplayer though
- This could be some legitimate aftershowzen bait.
- QWOP-et Cars?
What about the Linux Port?
- Linux was a 200K goal and the project closed northward of 700K.
- A lot of the other stuff from additional goals will not be included.
- Unfortunately a whole new wave of Kickstarter backers will learn a hard lesson.
- Don’t back anything unless it has a functioning Linux demo.
- I have a different suggestion: Stop giving people money for NOT developing games.
- Do you want to see more games on Linux? Buy the ones which have shipped a Linux version.
- Don’t buy promises, buy products.
Master of Orion
- Needs both SDL1.2 or SDL2
- Works on haiku apparently
- Launch Minecraft pocket edition on regular ass linux
- Not sure what xbla support means though
- I guess this would be good for people who want to Minecraft on their calculators.
- I’m not entirely sure C# or .NET Minecraft is any lighter on resources than Java Minecraft.
- Besides, you can’t mod this one without paying Microsoft money.
- Pulls x86 Android version of Pocket Edition and runs that.
- I approve of this unofficial porting trend, but I think most companies won’t.
- Dude opened up the game so you can take a look at his work.
- Googling for Paper Trail all I could find was inFamous Second Son stuff.
- Guy used a lot of open source friendly tools to produce it as well
- I think hobbyist programmers should open source more stuff. Improves accessibility for newer game devs
- The script works.
- The game? Not so much.
- Not entirely sure I like what the script is doing with setting that alias.
- I’d be more comfortable if it created a .sh which ran those commands instead.
- This project has made some decent progress in the past year.
- You can get through character creation in both KoTORs and even start the tutorial in the first one
- They’re also developing a number of support tools to help explore existing resource paks
- The team I’d also looking for a volunteer to help manage their use of SUSE’s OBS, otherwise they’ll stop using it for distribution
- Prison architect in spaaaaaaaaaaace.
- So says the marketing
- At first I thought the art was reminiscent of FTL until they zoomed in
Game: I 💖 running backwards
Devel: Binx Interactive / Croteam Incubator
Price: £10.99 / US$14.99 / CA$16.99
Wazzat: I Hate Running Backwards is a never-ending adrenaline packed shoot’em down roguelite that puts the emphasis on destruction and fighting never ending waves of enemies while time traveling through procedurally generated worlds!
Mandatory Disclosure: They sent keys
Does It Launch
Performance @ 1080
- 60 @ 1080 / 30 @ 2160.
- The Voxels vox.
- Latest update jacked up the Steam controlla.
Does It Launch
- The hang on the first launch had me worried for a few minutes
Performance @ 1080
- 60@1080 Ultra, 60 @ UHD Ultra
- Yup, I can tell the enemies and the backgrounds apart. Good stuff
- Gets some bonus points for having correct button prompts on the dual shock. Good jerb guy!
Does It Launch
- It took a while to load the first time, I had to stop myself from killing the transparent window it spawned.
- Doesn’t remember fullscreen setting.
Performance @ 1080
- Can’t push performance to ultra at 3840, lest I want to play the game at 45 FPS.
- Works fine on high at UHD.
- It’s infinite backpedaling Sam in Minecraft
- Mouse keyboard and controlla all work out of the box.
- With rebindable keys all around.
Fun section: (Catch all) Were the controls good, graphics pretty, nice sounds etc.
- My steamy batteries died right at the first boss.
- 53 minutes of me trying to nope that damn Scorpion.
- But, I keep coming back.
- Don’t you love it when a game reminds you of an abusive relationship?
- No online multi, really?
- Listen, the only thing new this game has going for it is running backwards.
- Outside of that it’s voxel guerilla war with a serious Sam skinpack and a side of bullet hell.
- Plenty of weapons & upgrades + you get extra damage by smashing the level to fill a meter.
- What it does it does well but without online multiplayer things get stale with a quickness.
- I’m not saying I hate running backwards, it’s just not my prefered method of locomotion.
- It’s reverse 1942.
- That said, I think the serious sam stuff is worked in there pretty well
- The werebulls were a nice example of that
- The scorpion took a few attempts, but that was more to do with getting used to the controls. I ended up perfecting him on my successful attempt. Is it just me or was the 2nd boss way easier
- Shmups don’t usually do it for me. This one’s a good attempt though.
- Apparently singing along to Donna Summer helps me get into something resembling a flow state
- I will say though, I do think online multiplayer would have easily netted this boy another chair
- My biggest complaint is how you can’t aim.
- You always shoot straight and all you can do is move your character.
- I have mentioned before how the simple inability to do something you expect to be able to do always feels so limiting in videogames.
- And while I can concede this is by design, I can’t see in what way not being able to aim helps this game.
- It certainly didn’t help me get past the general feeling of “Meh” I got from the rest of it.
- Sure, it’s an Incubator game, but it’s being sold for actual money now and the actual truth is that, while I can’t find any other major flaws, I still didn’t feel particularly compelled to play this one.