Steam brings down the VAC Hammer, more Hollow Knight DLC is on the way, NVidia releases some drivers and do you believe in life after NES?
Sherriwig Von Hauvenstaven (new patreon)
Darkwing (USB3 speed holes form the Wishzone)
Linux Game Cast
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Colour key: Venn Jordan Pedro
- Good, hope this gets rid of the “coming soon” BS on the store.
- The feral radar fears not your…german legislation!
- As if Germany didn’t get enough of a shitty time with videogames, now gaming companies have even less of an incentive to promote there.
- Mind, make it the hell up.
- Seriously. I wonder if valve’s sales and legal departments are having it out
- Is this like the games which get to have the SteamOS logo to indicate Linux support?
- /r/VAC_Porn #TIL
- Over 80k accounts VAC banned.
- That’s a lot of programmable gerbils.
More free Hollow DLC
- I like how they say this is the big one, like, the others were some itsy cosmetic shite or something.
- Now available on moon speak.
- Still getting updates 15 years later.
- They also fixed a bug that enables koala.gif mode
- The developers pulling the old mac/Lin release whenever bullsh*t.
- And it’s a unity game. You know, that engine that lets you press a button to export to other platforms.
- At least it’s not another in the line of broken crowd funding promises
- This kind of bullshit of promising Linux versions during crowdfunding or Early Access and not delivering on them is getting really old now.
- Cuz we shouldn’t be holding our breath for subnautica
- Tom Hanks simulator
- If this is a game you might have my interest.
- If this is some Life is Strange clicking simulator you can keep it.
- I really dig the art style here
- Gotta agree with Venn though, not enough gameplay footage to convince me one way or another
- Seems more Dreamfall than Life is Strange but yeah, it’s probably what it is.
- Smash BROS on a budget?
- No that would be rivals of aether
- Which I’m still pissed was never ported to Linux
- Seems a bit towerfally. Not a bad thing
- Right up until the local multiplayer bits, because this one seems like it supports online multiplayer.
- Especially since Duck Game won’t ever a get an official Linux version.
- I saw the screenshots and thought, dear god this looks terrible
- Then I saw the release date
- Still, half life 2 was from 2004
- All of the reviews on the store page are from the 2004 version.
- This one is jacked.
- Is this one of them TopWare WINE “ports”?
- It’s like a linear Speedrunners.
- With a bit of the floor is lava thrown in
- Improved compatibility with recent Linux kernels.
- Reintroduced that issue I was having /w Tomb Raider.
- Dxvk users should also hold back on upgrading. Apparently this boy has a few new extensions
- Updates for both the long and short lived branches.
- In true NVidia tradition, the changelog on their website is marginal compared to everything they’ve changed.
- I mentioned on Wednesday during the pre show that I just assumed the KWin crashing compositor with GL applications was the fault of KWin itself.
- Damn, NVidia! You really fucked the 39X series drivers.
Unreal Blaze It Edition
- Cinematic DoF support with Vulkan.
- Steam Authentication has been added! Games can now add a packet handler component that interfaces with Steam’s authentication APIs, enabling them to advertise their servers properly, handle VAC/publisher bans, and provide better validation of clients.
- Early access Mixed Reality Capture support
- CTRL+F > Linux returns 1 result, about the clang 5.0 centos 7 support.
- Aka the fortnite update
- Lots of mobile focus going into this release, which could be a good thing for Linux
- Graphically demanding games on mobile will likely require vulkan for performance and battery life reasons
- Improved vulkan support means better Linux support for the 3 devs who care to click export for us
- Unify Linux detection in CMake and Convert all spaces to tabs in CMakeLists.txt
- Allows RPCS3 to build on Linux when system zlib is not found.
- Gonna have to wait a little longer to play FF13 on linux. There still be some performance gremlins
- Tekken tag 2 is almost fully playable and dynasty warriors gundam is
- You can also play ps1 games via rpcs3 now!
- The PSN versions.
- You’re still not able to run PS1 games from the original discs or locally stored images of said disks.
Life After NES
- A neat little retrospective on some of the open source NES compatible games that are out there
- Most of them seem pretty basic or humdrum, but super tilt bros seems a bit interesting
“””Review””” $70 1080p60 HDMI Capture Card
- Thing, I made a thing.
- Short story long, it’s worth $70.
CROSSwat? w/ demo
- It’s a puzzle game, with a demo.
- That is all, as you were.
- This was the kickstarter for Crossniq+, they say you can play the original crossniq in the browser.
- “a love letter to Japanese puzzle games of the late 90’s”
- So like Dr. Mario?
Game: Die for Valhalla!
Devel: Monster Couch
Price: £10.99 / US$11.99 / CA$13.49
Wazzat: Die for Valhalla! is an action RPG where you hack, slash and crush your enemies! Possess and take full control of heroes, monsters and other things to help Vikings save their realm!
Mandatory Disclosure: Devs sent keys
Does It Launch
- Seems legit.
Performance @ 1080
- Holds a solid 60.
- It looks like Streets of Rage and Don’t Starve together had a babby.
- Can’t unposses /w the Steamy Controlla.
Does It Launch
Performance @ 1080
- Holds [email protected]
- No options for shit like vsync
- Motherfucker has correct prompts for dual shock
Does It Launch
- I don’t think I’d ever had a game start in a 10’000×10’000 window.
Performance @ 1080
- Holds 60
- Looks a lot like Don’t Starve but with Vikings.
- Right analog click to unpossess characters is broken if you use a controller
- Broken for both the Mistress and the 8BitDo controller
- Works with the keyboard.
- No ability to remap keys
- Again, Streets of Rage and Don’t Starve together had a babby.
- It’s a ground-and-pound brawler with the addad ability to posses shite… that I can’t use.
- This is a really really bad thing but not for the reason you might think.
- Thing is, I was more than happy to play /w swingy sword man for the hour of time I put into it.
- If you “neat” mechanic can be ignored it might not really be that neat.
- I quit ready the middling dialogue when the word millennial showed up.
- Skill upgrades after each level but I ended up picking them at random because on normal difficulty this thing shites health.
- Unlike Pedro I refuse to play a brawler /w a keyboard so I know I’m missing out on some of the fun.
- And if you at home are anything like Old Man Venn™ heed my word-organ.
- It’s not a bad little beat’em up
- The whole body swapping mechanic is neat and you despite having to level up your dude over again, you get some stuff that persists
- The levels get a bit samey, but they keep adding new monsters and hazards to keep things interesting
- I could take or leave the in between video segments. They’re trying to be funny and failing horribly.
- Homeboy really needs some online multiplayer though
- It’s like Crawl but more of just a beat’em up rather than what Crawl tried to do.
- The action is solid, if a bit let down by the sound effects being somewhat meh.
- I like the background music, it’s subtle but when you do notice it fits right in.
- I like the roguelite elements, if the person you’re possessing dies you will have to start from scratch with a base level one.
- But as you progress and kill enemies, your Valkyrie also levels up and one of those skills is to let you summon higher level dudes.
- Honestly, I wish I could play with the controller, that’d be nice.
- But it’s not a horrible game, at least not after you find a way to resize the window down to something sensible.
The saga continues
- Lithium AA exist but the cells require circuitry to crank down the voltage and you are going to be stuck using a proprietary charger.
- Lion cells (18650 20700 21700) are 3.7V but a wee big to fit in AA applications.
- The reason you don’t see them is no AA devices require a high-drain cell and the simple fact that NiMH is a solid tech.